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- **** Documentation for Paladin / Wave Blaster ****
-
- Software and documentation Copyright (c) 1993-1994 John Dunn.
- All Rights Reserved.
-
- Paladin for Wave Blaster is a full featured editor for developing new
- sounds on your Wave Blaster, and it is a librarian for managing those
- sounds. Extensive automatic online help and a mouse interface makes
- Paladin easy to learn and fast and intuitive to use.
-
- Hardware required:
-
- 8086/286/386/486 IBM-compatible PC,
- Microsoft compatible mouse version 6.1 or later,
- EGA or VGA color display,
- Creative Lab's Wave Blaster sound module.
-
- Command line option: PAL /reset
-
- This resets Paladin and updates interrupt and data port information
- according to your BLASTER= setting. Whenever you change the hardware
- settings, you need to run PAL with the /reset option. The existing
- DEFAULT files are renamed to "PREVIOUS," and new DEFAULT files are
- built from a fresh dump of the Wave Blaster.
-
- Overview:
-
- Paladin is organized as six pages, each immediately accessible from a
- top line menu. The opening page is "SYSTEM" which roughly
- corresponds to the Global menu of the Proteus Synthesizer engine that
- the Wave Blaster is based upon. In addition to Proteus Global
- settings, the SYSTEM page also has functions to change Wave Blaster
- preset files, to launch other programs, including MIDI sequencers,
- etc. and to exit.
-
- "TEXTURE," "CONTROLS," and "PATCHES," are groups of Wave Blaster Edit
- menu functions. "TEXTURE" contains the most often used functions
- that control sound texture: sample sources, envelope settings, LFO
- control and volume. "CONTROLS" contains the less often used settings
- such as controller amounts, keyboard ranges, etc. "PATCHES" contains
- the various routings available.
-
- "LIBRARY" is the setup manager for both the Wave Blaster user setup
- area and for disk based libraries. The full set of presets are
- automatically setup as the default library; you may add to that and
- modify it however you wish.
-
- "PROGMAP" gives you an easy way to do MIDI Program Change to Wave
- Blaster preset mapping. It allows you to quickly arrange and
- rearrange the preset mappings; it also makes it easy to test each
- Preset as you go.
-
- Using the Mouse:
-
- Virtually all Paladin functions are done by placing the mouse
- cursor over the area of interest and depressing the left mouse
- button. Functions that have several possible values (more than
- three), are set by holding the button down and moving the mouse
- left or right. For three or fewer choices, a single click will
- increment the selection. If you click on a function and it
- changes immediately, it is a click-action function; if it does
- not change it is a slide-action function.
-
- Action areas that you can select or change with the mouse are color
- coded: commands are green and number values are white. Other colors
- are inactive information labels, etc. Exceptions to this are the
- sliders, which are sensitive throughout their range.
-
- Automatic online help is available for all active functions. If
- "Help" in the center top of the SYSTEM page is on (the default), the
- bottom of the screen will display a box with up to four lines of help
- text as you move the cursor over active areas. Non active areas are
- commented simply as "Not an active area."
-
- All input is with the left mouse button. The right mouse button is
- used only to play notes. The Note Play mini-sequencer gives you
- several optional methods of playing single notes or groups of notes
- or note patterns.
-
- Note: If you are having trouble with your mouse cursor, such as
- an inability to go more than halfway down the screen, you are using
- an obsolete version of the mouse driver. For the Microsoft mouse
- you should have version 6.1 or later, for others you will need to
- contact the manufacturer for a current driver.
-
- Getting Started:
-
- Before attempting to run Paladin, you should be sure your Wave
- Blaster is properly installed and functioning. The BLASTER
- environment variable MUST be properly set with interrupt and MIDI
- port information. If your Wave Blaster is running with a Sound
- Blaster card, this will be automatically set for you when you install
- your Sound Blaster. If you are using another manufacturer's card,
- you must set the BLASTER environment yourself. In your Autoexec.bat
- file, put a line something like this:
-
- SET BLASTER=A220 I5 D1 H1 P330 T6
-
- Paladin looks at the I= Interrupt and P= MIDI Port setting. If your
- card is on an interrupt other than 5, or a MIDI port other than 330,
- change the line accordingly. Other software may require you to
- properly set the other values.
-
- When Paladin first runs it downloads all the current settings of the
- Wave Blaster. From this information, it builds a setup and a library
- file, both with the name of "DEFAULT."
-
- You can make additional Setups and Libraries with the "Create"
- command, also in the Files Box. You can download from any bank of
- your Wave Blaster, or you can clone an existing Library or Setup.
-
- Mini Sequencer:
-
- Press on the dots to the left of the sliders to disable the slider
- and give the function to the mouse position. Left-right arrows give
- horizontal mouse position control, up down give vertical.
-
- The Edit Buffer:
-
- The Wave Blaster Synth module has a temporary "edit buffer" that is
- essentially a nameless preset. Any changes to the edit buffer are
- lost whenever a MIDI Program Change command changes the current
- preset. Paladin makes use of this temporary buffer to allow you to
- audition the changes you make to your Setup without actually changing
- the presets in the Wave Blaster until you really want to.
-
- None of the editing changes you make with Paladin are actually sent
- to the Wave Blaster until you see the message box asking you if you
- want to "Save, Discard, or Cancel." Then, only when you select
- "Save," will a permanent change be made to the Wave Blaster. At that
- point, the presets you have changed (and those only) are uploaded to
- the synth.
-
- The main exception to this is "Keep" on the top right of the TEXTURE,
- CONTROLS and PATCHES pages. This is a single-preset Save. Like
- Save, it also asks for confirmation. If you choose "OK," the current
- preset (only) is sent out to the Wave Blaster and the Setup file is
- updated, turning off the highlighting that marks a changed preset.
-
- Other exceptions are the Global settings, the User Tune Map, and the
- Preset to MIDI Program Change map. In the case of Global settings,
- there are only a few and you generally want them to happen when
- selected. These are items such as channel enable, found on the
- SYSTEM page. The User Tuning and Program Change maps are sent as
- changed, but there is a Redo and a Reset function, so you can't go
- far wrong.
-
- Uploading Presets to Wave Blaster:
-
- Because the Wave Blaster resets its presets every time the computer
- is powered up, Paladin automatically tracks whether the WB is loaded
- with the current Paladin preset Setup or something else (usually the
- default General MIDI presets). If a "foreign" preset is in the Wave
- Blaster, Paladin will automatically load the last Paladin Setup you
- were working with. Running Paladin with the /reset option defeats
- this, and causes Paladin to download the current Wave Blaster presets
- into a new DEFAULT Setup and Library, first renaming the old DEFAULT
- to PREVIOUS.
-
- After you have run Paladin, as long as the computer is not turned off
- again, it will not have to reload the Setup. This lets you move
- between Paladin and your other MIDI software without having to wait
- for a fresh upload each time.
-
- SYSTEM Page:
-
- Library files (but not Setup files) are stored in standard MIDI dump
- format. Commercial preset files, preset files available on the
- various BBS's and the MIDI forum on CompuServe, normally will be
- directly readable by Paladin. Although the Wave Blaster is
- functionally similar to the Emu Proteus, the instrument samples are
- different, therefore only Wave Blaster preset files should be used in
- the Library. Other Proteus files will load, but will not work.
-
- The Wave Blaster Library files must be given the extension ".CBK" so
- they are directly compatible with the bank files that come with the
- Wave Blaster. If you have installed your Wave Blaster Software and
- Paladin on the same hard disk, Paladin will use the \WAVEBLST\WBPANEL
- directory for its Library directory, otherwise it will use its own
- SETUPS directory.
-
- Launch Box:
-
- Allows you to register a program for launching from Paladin. Useful
- for rapidly switching between your favorite sequencer program and
- Paladin, to fine tune your sounds as you work out the music.
-
- Setup Box:
-
- Click on the setup you wish to become current. Paladin will save the
- current setup and then load the new. It takes a little while for the
- MIDI upload, but it is all automatic.
-
- Library Box:
-
- Click on the Library file you wish to become current.
-
- Remarks Box:
-
- Click on the green "Remarks" on the lower right corner to activate.
- Click again to protect the text.
-
- Type to enter text.
- Del and Back arrow to erase.
- Home to go to upper left.
- Ctl-Home to erase entire area.
- Ctl-PgDn to insert a line.
- Ctl-PgUp to delete a line.
- Ins key to switch between insert & overwrite.
-
- Note Play Sequencer:
-
- Change the 8 notes below the Remarks box by click & slide. Right
- mouse button plays according to the setting list:
-
- Actions:
-
- on/off Click to start playing (hold for continuous note),
- click again to stop.
- while Plays as long as right button is depressed.
- cycle Cycles through the note pattern one time and stops.
- single Plays one note and stops.
-
- Patterns:
-
- random Selects one of the 8 notes at random.
- next Select the next sequential note to play.
- first Only plays the first note.
- When this option is selected while in the User Tuning
- Map (in "CONTROLS"), the note is automatically changed to
- whichever note you are tuning.
- chords Plays a major chord (3rd, & 5th) with the note.
-
- Other:
-
- extrn Switches to external midi, so you can use your keys.
- Anything that generates MIDI key data can be used, keyboard,
- sequencer, whatever. Just connect it to the MIDI input of
- your MIDI interface.
-
- All-Notes-Off Notes off on all channels, for those moments of panic.
-
- TEXTURE Page:
-
- Instrument name: Type to change name. Edit with Ins & Del, Left &
- right arrow. Ctrl-home clears all text.
-
- Mouse: Click & slide to change inst number. Click on top and bottom
- of box to increment, decrement. Click on right edge to insert next
- sequential number to the rightmost part of name, left edge to remove
- the number.
-
- Pri & Sec Instrument: Click on left edge to turn off the instrument,
- again to return to it.
-
- CONTROLS Page:
-
- Click on left edge of Preset Links to switch between current link and
- no link.
-
- PATCHES Page:
-
- The top part of the PATCHES page is a diagram of the Wave Blaster
- Synth functions. The bottom part of the page contains the three
- groups of patch connections. As you make patch changes the diagram
- labels will highlight to show you their position in the Wave Blaster.
- This is especially useful for helping to understand how a preset has
- been patched and what the patches can be expected to do.
-
- LIBRARY Page:
-
- To change Preset banks, click on the bank number. RAM presets are
- colored green, ROM presets are white.
-
- To move the window into the Library file, slide on the smiley at the
- bottom of the screen or click on the arrows on the bottom left and
- right of the smiley line. Arrows will adjust the window to steps of
- 16 presets to make visual scanning easier.
-
- When Action is "Safe:"
-
- Click on any name to make it the current sound source.
-
- When Action is "Edit:"
-
- Click on the number, or the left edge of the box to make a preset the
- current sound source.
-
- Click on a name, or click and drag for multiple names, to make them
- the source of an edit operation. Click on the place you want them to
- go to and they will.
-
- You can freely select source and destination from anywhere to
- anywhere. If source and destination are the same area, the
- Insert/Overwrite Mode is ignored, and a lossless rotate/move is done.
-
- If you select an area in the Library box, you have the option to
- Insert or Delete the space in the file. This actually makes the
- Library file shrink or grow.
-
- PROGMAP Page:
-
- This page manages the Wave Blaster preset to MIDI Program Change
- mapping. To remap a function you can either dial it in or you can
- click (or click and drag for multiple selections) on the name you
- want to remap, then click on where you want it to go.
-
- The highlighted number is the current preset that will be played when
- you click on the right mouse button.
-
- Reset From:
-
- Will sequentially reset all presets starting from the one in the box,
- which is always the last one you selected. This function is handy
- for doing a top-to-bottom remap.
-
- Save Fetch 1234:
-
- Any changes you make to the Preset Map will automatically be saved as
- part of your current setup. Although the Wave Blaster only allows
- one map, Paladin maintains four. To make a map current, simply
- click on one of the four numbers.
-
- Save and Fetch use an unnamed file to allow the maps to be
- transferred from one location to another, or to another Setup. Save
- sends the map to the file, Fetch reads from the file. The current
- map is overwritten but may be restored with "Redo." Since all Setups
- use the same unnamed file, you should not use it for permanent
- storage.
-
-
- DISCLAIMER OF WARRANTY:
-
- THIS SOFTWARE IS SOLD "AS IS" AND WITHOUT WARRANTIES AS TO
- PERFORMANCE OF MERCHANTABILITY OR ANY OTHER WARRANTIES WHETHER
- EXPRESSED OR IMPLIED. BECAUSE OF THE VARIOUS HARDWARE AND SOFTWARE
- ENVIRONMENTS INTO WHICH THIS PROGRAM MAY BE PUT, NO WARRANTY OF
- FITNESS FOR A PARTICULAR PURPOSE IS OFFERED. THE USER MUST ASSUME
- THE ENTIRE RISK OF USING THE PROGRAM. ANY LIABILITY OF THE SELLER
- WILL BE LIMITED EXCLUSIVELY TO PRODUCT REPLACEMENT OR REFUND OF
- PURCHASE PRICE.
-
- [end of document]
-